ScreenHype screenshot from the Big Walk all-items guide
Guide image from ScreenHype's all-items article, credited in the Sources section.

How to use this table

This is a launch-window item index. Officially named tools from the Press Kit are treated as stable, while exact locations from ScreenHype remain third-party route notes until this wiki reproduces them.

Several items matter because they change how players communicate. If the group gets separated, prioritize transmitters, walkie-talkies, flares, megaphones and visible signals before wandering blindly.

Item reference

Locations are shortened from ScreenHype's all-items table and rewritten for quick wiki scanning.

ItemWhere ScreenHype lists itUse
BackpackBlue bag structures around the mapCarry one item on your back.
Hip BagBlue bag structures around the mapCarry one item on your hip.
BinocularsTop of control-panel towersScout distant landmarks and players.
CompassInside the Map RoomPair with the map to navigate coordinates.
CowbellTutorial areaMake a sound signal for nearby friends.
Directional TorchInside control-panel towersLight specific objects in darkness.
FlareKey points, Map Room area and tower topsMark your location so others can find you.
Flare GunNear high ring buildings and the microphone puzzle areaFire a smoke flare that lights the area, with a recharge delay.
Golden HeadOutside the blindfolded obstacle course near the Blue TowerWear it for the blindfolded course; visibility is heavily reduced.
Golden KeyBehind tower or route control panelsUnlock special buildings, rooms and routes after being shaped by cutters.
GPS / Coordinates TrackerRed square structure below the Green TowerShow exact coordinates for navigation and some puzzles.
Handheld RadioBy the first radio on the Crosswalk routePlay unlocked music channels after each station is activated.
Item ScannerNear the tutorial-area flare point and inside towersReveal interactable items with a yellow X marker.
LanternTutorial area, points of interest and scattered map spotsCast a large amber light for navigation and puzzles.
Laser PointerTower tops and three inside the Map RoomPoint at routes, targets or landmarks from afar.
Handheld MapInside the Map Room on a tableNavigate the island while away from the room map.
MegaphoneOn yellow cube structures near the Yellow Tower and beyond the Purple TunnelCarry your voice over long distance.
PaintbrushCustomization roomPaint another player's avatar colors.
Radio Transmitter / ReceiverTowers, Map Room area, trains and other key pointsBroadcast speech to receivers around the map.
Red Control Panel PiecesPuzzle rewardsFill tower or route control panels to release golden keys.
TelescopePuzzle platforms around the mapInspect distant clue targets.
TimerPuzzle-specific areasActivate or complete nearby timed puzzles.
Walkie-TalkiesFrames and mountain spots near Red/Blue Tower routesTalk long-distance and coordinate with transmitter areas.
WhiteboardMap Room area and behind the coordinate locator below Green TowerLeave written or drawn messages for players.

Priority items for routes

For long exploration routes, the strongest kit is a bag, map, compass, flare and one long-distance communication tool. For tower puzzles, bring a lantern and keep a laser pointer or binoculars nearby when the puzzle asks players to separate.

If a player carries the handheld radio, give them a bag as soon as possible so music does not compete with puzzle tools for hand space.

Sources & attribution

Source note: Core multiplayer, platform and communication details are based on the official Big Walk FAQ and the Steam store page. Puzzle and map coverage will be marked confirmed after in-game verification.